mx5 grand turismo 5

Emner som ikke har noe med Mx5/Miata å gjøre, men samtidig kan være interresant for de andre i klubben (offtopic) Kjøp og Salg av ikke MX5 relaterte ting henvises til qxl, finn.no osv..

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Re: mx5 grand turismo 5

Post by DrHolm »

Har også hørt noe om manglende bremse-oppgraderinger, så stemmer nok det.

Var en gang mye ståk over at, ja, bilfabrikanter kunne "kjøpe inn"(??) bilmodeller. Og at man igjen kunne kjøpe og laste ned det man måtte ønske av nyheter. (Ståket var over at dette vist skulle koste en del for sluttbruker/oss) Men dette aner jeg ikke noe mer om.

Har kosa meg grønn med Forza det siste året, men er nesten enda grønnere av misunnelse på dere med GT5 og PS3..Nesten.. ;)

Har søkt meg litt rundt på div. dedikerte GT-fora, og titta på noen av bildene som er trylla fram. Anbefales!! Helt sykt hvor mye detaljer folk får fram med litt fikling i bla. Photo-mode.

Kjører dere forresten med G25/27 eller håndkontroll?
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Re: mx5 grand turismo 5

Post by jallatralla »

Jeg kjører med G25...og det fungerer fint, selv om det ikke er den beste implementeringa av clutching jeg har sett. Som i alt av bilspill så blir paddles uansett litt for bra (er ikke alle biler som har sporty DSG!), så du taper litt tid om du bruker G25en sin manuell...men det gir jo litt mer god stemning. Skal få lagt opp noen bilder etter jobb. :)
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Re: mx5 grand turismo 5

Post by Lassi »

Jeg har lagt et par timer inn i dette nå og er sålangt meget fornøyd med alt foruten at det ikke virker som man får mx-5 NB i premium (ultradetaljert) utgave. Synes det er litt underlig da det finnes 2 NA og 1 NC i premium... Jaja, plenty annet skøy.

Jeg forstår ikke helt kritikken utover litt dum AI, for feelingen som GT5 har er den samme som GT serien er kjent for og grunnen til at man faller for det. Jeg vil kjøre bil, ikke sitte å klistre klistremerker... At man ikke kan kjøpe nye bremser er endog veldig merkelig. De kan uansett patche det inn.
NASCAR og rallydelen suger riktignok ganske kraftig etter det jeg har prøvd. Kanskje det kommer seg på intermediate nivå...

Ang. kontroll så bruker jeg dualshock og har for første gang begynt å bruke den analoge spaken. ENDEL tilvenning og er enda ikke 100% komfortabel, så et ratt er vel ikke dumt nei. Har prøvd G25 med manuell gir\kløtsj før og det var litt mye armer og bein når det går fort... Hehe... Følte det var vanskeligere enn i virkeligheten... Får ta det når jeg er ferdig med tv stuen\gutterommet 8)
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Re: mx5 grand turismo 5

Post by jallatralla »

Image

Image

Image

Image

Dette er jo tatt med fotosaken i spillet, som rendrer dem litt penere enn når man faktisk spiller. Men den viser iallefall litt av detaljnivået i modellene.
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Re: mx5 grand turismo 5

Post by DrHolm »

Smooth.

Men litt fail den pixeleringa(?) ved dekkrøyk da..
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Re: mx5 grand turismo 5

Post by arildh »

I går brukte jeg kvelden på å kjøre online. Nürburgring selvsagt. Det blir mye bumperkarting om man havner på feil server men fant en gjeng til slutt som hadde satt max hp grense på 270hp og seriøse (honda) folk. Skikkelig morro. Kjørte en del på natta og lyskjeglen er veldig bra gjengitt. Så en replay av en som kjørte RX7 og det høres faktisk at det er wankel når den kommer fisende over en bakketopp med ekko i terrenget. Det er lagt mye arbeid i premium bilene tydligvis.
Kjører NC med råeste turbokit og racing hjul. Morro.
Ser ut som om man kan starte servere selv med mye begrensninger. Da skjønner jeg hvorfor de har innført xp i spillet slik at looserne med blodtrimmet skyline som bumper seg igjennom banen langs railsen kan herje andre plasser. Skal kjøre litt mer i kveld så kan vi sjekke om det går å sette opp MX5 only heat på ringen og få inn folk herfra.
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Re: mx5 grand turismo 5

Post by Sevenord »

Nick: Sevenord

Add meg gjerne om det blir noe mx-5 fising!
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Re: mx5 grand turismo 5

Post by DrHolm »

Litt mer info of selvkritikk:

(Fant det på Bilforumet...)

We were personally actually quite surprised by the raitings it got, we expected lower! We know the game doesn't show all the dev time we've put in to it, but we're working on that.

We did have a near finished product when we released prolouge, we were looking at a period of about 8 months before release.

Then Sony demanded the entire game be 1080p, 60FPS. We had it coded at 720p, 30FPS.

Sadly no more space for the systems we developed, so they're on the sideline. They'll be released as DLC eventually, but Sony pushed for a release now (PS3 sales need a boost for Christmas).

We ARE working on feedback though, and things like this keep coming up (along with DRM on saves, crappy menu design etc) and they will be improved through DLC if everything goes according to plan.

As for Premium/Standard, Kaz wanted over 1000 fully modeled car, but as I said before Sony rushed the release so we had to import the low poly GT4 models and upscale them a bit.

It was ambitious, but it would've worked. We had just enough power to work with to get everything in (including 3D crowds/trees and all cars as premiums).

The Yaris will appear in the used car dealership.

The Vitz is a new car and a premium model, it's a Yaris by another name.

Yes, there are more model specific races this time round. New events will be added via DLC, the first ones will be races with bhp limits (250, 350, 500).

-Standards upgraded to premiums (higher poly models, dash view, changeable rims etc).
-Brake tuning will be added
-New tracks are being worked on
-New races/championships will be released that are BHP limited, not manufacturer limited.
-There will be an as yet unnanounced update to online play (I can't say more than this).
-B Spec and replays will get fast forward buttons.
-Some more stuff I can't say yet


It's a common complaint, and it's being worked on. Priority for audio just now is to give the user their own BGM on menus as well as in race, to equalize the volume of in-race user BGM and to give a more seemless transition of audio when you change screens.
Some new engine sounds are being worked on too.


Sorry nothing I can do there. We are in the process of setting up dedicated race series though (this is the next stage in online development) to allow users to run their own series, just like those in A-Spec. Some of these will have rewards for the best racers.

There will be some old favourites brought back from earlier in the series, but I can't say which yet - it's a surprise!
We didn't want to just offer upscaled tracks so we're redesigning them from scratch. They look fantastic so far!

Exiting the menus is awkward right now, I agree. It's planned to make the "O" button take you right out of a menu and not have to press "X" to confirm every time, but it's not a high priority at the moment. There's always the "My home" button for when you're in A-Spec/B-Spec.

-Load times can't be fixed, it's due to the amount of data that has to be loaded from the disk, and we can't speed that up. If it's REALLY slow, disconnect from PSN. Equally if you have a slow internet connection menus will lag, since we've programmed online integration in both since and multiplayer.

-There's plans to release several new "Home Screens" and allow the user to choose the layout that suits them best. Not a priority though, we want to sort out the gameplay first.

-Jazz music, might not be everyones tastes but it was chosen at team meetings. As I said earlier, soon you'll be able to replace the background BGM with user BGM so it won't be an issue.

-Delievered cars are being worked on as a priority. Chances are the fuction will stay but the cutscene will be skippable.

-As for loving your own music, it'll be equalized in volume across all tracks soon, and you'll be able to change tracks in game, so it should get even better!

The conformation pop-ups are there because of Sony. Apparently people get all pissy if we don't warn them they're about to do something, so we don't really have a choice on all of them, but some will go. We did try though.

Everything will be released sequentially, bit by bit in different patches for those on slower internet connections (each patch will be no bigger than 150Mb).

As I said above, we had to import the AI system from GT4 with a few tweaks. We have a whole new system almost ready to go but Sony's requirements for 1080p/60FPS means we couldn't get it done on time. It'll be available in patch in due course.

DLC won't be announced until it's up and online. This way if it's delayed a bit we don't get people moaning again. We want it perfect, especially after the criticism the game has got.

Wait and see. New cars will be available via DLC *eventually*. Most likely these will cost.

We were pressured in to a release by Sony who really need to boost PS3 sales this Christmas. This title is a console seller, hence the rush.

All standard car sounds were imported from GT4 (with a bit of tweaking on some).
When they become premium cars the engine sounds will be updated too.
As for the engine sounds on premium cars, they were recorded specifically for GT5. If they don't sound good, get a new setup because in the test labs here they sound fantastic

NASCAR sounds were taken from the cars themselves. If they sound bad get a better speaker setup. As far as we're aware there's no EQ issues with engine noises but we're looking out for them in case they do crop up.

Can't change the rims on standards because they're completely different models to the premiums. High poly wheels on a low poly car would look crap. When they're upgraded to premium you'll be able to change wheels.

Phototravel isn't available for standard cars because the low poly count means they look bad if I'm honest. Jagged door frames, poor shadows, low quality textures.... we don't really want people taking pictures of those and spreading them round the net when we're working on making all cars premium, would give a false impression.
Photo travel will be available to all cars when upgraded to premium.

3D was a Sony requirement, to show off their new Bravia TVs (there will be bundle deals with TV/PS3/GT5 soon). Because of that we had to up it to 60FPS and Sony want the 1080p, again to show off the new Bravia TVs.

Go Karts were planned from the start for a bit of fun, I quite like them personally. They may have more use later on, just wait.

8 months after prolouge we would have had a finished game (at a much higher quality than the current release) but Sony gave their demands so we had to agree, hence almost 3 years of working our asses of to try and get what they wanted.

If it doesn't it'll be EQ or compression issues, and we'll certainly want to know about it. We check all the community boards daily so if it's posted on there we'll see it. Like I said they're all genuine recordings and no major issues reported so far.

GT3 was the last one really designed for users without a wheel in the high spec races. Wheels have become much more commonplace now, so it made sense to start catering development towards them.
GT5 is so much better with a wheel but only once we get the update out.


Like I said, wait and see what tracks are coming Who knows, there might be quite a nice collection of classics.

It'll be easier when everything is premium and you have the option of buying each car used or new (Lupo will be listed under the VW dealer).
The used car dealership will be getting a makeover with new "Sort By" options (Manufacturer/Price/Age/BHP etc). It'll still update just as often though, so it'll be no easier to get a second hand Lupo, but you'll be able to buy a new one (at a premium of course).

-Kaz likes the Skyline. He's not going to budge on that. Ever. His choice.

We can't say because they'll get flooded with comments of people wanting to contact us.
Lets just say if it's well known, we check it.
I can say we check the GT5 forum on the PS3 boards, but not and 3rd party ones (if it's a big community, we watch it).

t was debated, but Kaz sees GT5 as his own baby, he wants to nurture it for a long time, so waiting out until GT6 would mean several years of waiting. Sony wanted 1080p NOW for the new Bravia series, so we had to give in.
GT6 isn't even being worked on just now, we're probably looking at future gen consoles for it.
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Re: mx5 grand turismo 5

Post by Sevenord »

Det lover godt! (men uten kilder så må det vel taes med en liten klype salt)
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Re: mx5 grand turismo 5

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Re: mx5 grand turismo 5

Post by Kjell »

Da har far fått bytta ut prosjektoren i kjellerstua med en HD variant. G27 er kjøpt inn og playseat GT ventes i postkassa om noen dager. Ungene lurer på om jeg har klikka HeHe.

Da trenger jeg noen dager på og komme meg overens med gt5. Men etter det ... Var det noen som ropte klubbmesterskap?

:-) Kjell
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Re: mx5 grand turismo 5

Post by AOB »

Jeg stiller! Det er utrolig morsomt med sete ratt, og pedaler :D
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